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- Change map to unordered_map in session (C++11).
! Examples/tests .sln files have empty lines which breaks MSBuild
- Use SQLITE_API=__declspec(dllexport) instead of .def file in SQLite Vcproj
Can also get rid of extra /EXPORT directives.
! Define DATABASE_* in common/config.hxx if ODB_DATABASE_* is defined
Can then use one set of macros in both headers and the driver in
tests. Currently have to use ODB_DATABASE_* in headers because
with VC++ the DATABASE_* ones are defined by the project for the
C++ compiler only.
Need to be careful with multi-database case (DATABASE_COMMON).
! GCC 4.9 (at least) allows multiple equal signs in plugin options
Can get rid of that ugly backspace escaping.
- Inconsistent id() vs direct access use in generated code
The same for version().
? Move change_callback out of image
We incur a bit of overhead in case of a batch (e.g., ~80KB for
a batch size of 5000 on 64-bit) since we don't use this callback
in all but the first element.
The idea is to move it to the object statements, however, there
are several places that need to access it that only got the image
(e.g., init(image)). Storing a pointer in the image doesn't make
sense since the struct itself is two pointers.
So it is not clear this is worth the effort. See also a separate
paper with some more thoughts on this.
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